Message
[Message]
attribute used for drawing some text.
Support Types
Type |
---|
String |
Parameters
Name | Description |
---|---|
Text |
Text of the message. |
Message Type |
Type of the message. |
The color changes depending on the type. |
Examples
[Message("Some text here...")]
public string value1;
[Message("Some text here...", MessageType.Warning)]
public GameObject value2;
Note
Make sure that you have added ApexInspector namespace in your script, to get access to all attributes.
using ApexInspector;
Demo
using ApexInspector;
using UnityEngine;
public class ExampleComponent : MonoBehaviour
{
[Message("Hello!\nThis is Apex Message attribute!", MessageType.Warning)]
public GameObject value;
}
Static demo