Message
[Message] attribute used for drawing some text.
Support Types
| Type | 
|---|
| String | 
Parameters
| Name | Description | 
|---|---|
| Text | Text of the message. | 
| Message Type | Type of the message. | 
| The color changes depending on the type. | 
Examples
[Message("Some text here...")]
public string value1;
[Message("Some text here...", MessageType.Warning)]
public GameObject value2;
Note
Make sure that you have added ApexInspector namespace in your script, to get access to all attributes.
using ApexInspector;
Demo
using ApexInspector;
using UnityEngine;
public class ExampleComponent : MonoBehaviour
{
    [Message("Hello!\nThis is Apex Message attribute!", MessageType.Warning)]
    public GameObject value;
}

Static demo