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Folder Path

[FolderPath] attribute allow to select corrent path to the folder via build-in in OS panel.


Support Types

  • String

Parameters

Parameter Name Description
Title Folder panel title.
Folder Start panel folder.
DefaultName Default folder name.
RelativePath Convert path to project relative.
Only if selected folder inside Assets folder.

Examples

[FolderPath]
public string folderPath;

[FolderPath(Title = "Select Material Folder...")]
public string materialFolder;

[FolderPath(Title = "Select Folder With Texture...", RelativePath = true)]
public string textureFolder;

[FolderPath(RelativePath = true)]
public string sceneFolder;
Note
  1. Make sure that you have added ApexInspector namespace in your script, to get access to all attributes.
    using ApexInspector;
    

Demo

using ApexInspector;
using UnityEngine;

public class ExampleComponent : MonoBehaviour
{
    [FolderPath(RelativePath = true)]
    public string folderPath;
}

Live-demo

Live demo